Combined Mercenary's Headwear

Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Mercenary edition increases the close combat proficiency of the wearer. The armor gives both additional strength in close combat and a greater personal stamina.
Flags
Visible, Disable Statel Collision
Can
Carry, Wear
QL
1
Type
Armor
Slot
Head
Value
1000

Requirements

To Wear
User
Trained1250
And
User
Title Level
>=0
And
User
Expansion
Alien Invasion
And
User
Stamina
>=9
And
User
Strength
>=9

Effects

On Equip
Wearer
Modify
MeleeAC
11
Wearer
Modify
ProjectileAC
11
Wearer
Modify
EnergyAC
6
Wearer
Modify
FireAC
6
Wearer
Modify
ColdAC
5
Wearer
Modify
RadiationAC
11
Wearer
Modify
ChemicalAC
4
Wearer
Modify
PoisonAC
5
Wearer
Modify
1hBlunt
1
Wearer
Modify
1hEdged
1
Wearer
Modify
Piercing
1
Wearer
Modify
2hBlunt
1
Wearer
Modify
2hEdged
1
Wearer
Modify
MeleeEnergy
1
Wearer
Modify
MartialArts
1
Wearer
Modify
Brawl
1
Wearer
Modify
Dimach
1
Wearer
Modify
Riposte
1
Wearer
Modify
Parry
1
Wearer
Modify
SneakAttack
1
Wearer
Modify
MultiMelee
1
Wearer
Modify
FastAttack
1
Wearer
Modify
AddAllDef
1
Wearer
Modify
MeleeDamageModifier
0
Wearer
Modify
ProjectileDamageModifier
0
Wearer
Modify
EnergyDamageModifier
0
Wearer
Modify
ColdDamageModifier
0
Wearer
Modify
FireDamageModifier
0
Wearer
Modify
ChemicalDamageModifier
0
Wearer
Modify
RadiationDamageModifier
0
Wearer
Modify
PoisonDamageModifier
0
Wearer
Modify
MaxHealth
5
Wearer
Modify
BodyDevelopment
1