Sillum's Combined Mercenary's Headwear

Double layers of Bio-Material armor give the pieces of this suit great capabilities. The Mercenary edition increases the close combat proficiency of the wearer. The armor gives both additional strength in close combat and a greater personal stamina. This version has additional predictive abilities.
NoDrop
Special
Flags
Visible, Has Multiple Count, NoDrop
Can
Carry, Wear
QL
300
Type
Armor
Slot
Head
Mass
1kg

Requirements

To Wear
User
Trained1252
And
User
Level
>=209
And
User
Expansion
Alien Invasion
And
User
Stamina
>=999
And
User
Strength
>=999

Effects

On Equip
Wearer
Modify
MeleeAC
1425
Wearer
Modify
ProjectileAC
1425
Wearer
Modify
EnergyAC
1350
Wearer
Modify
FireAC
1350
Wearer
Modify
ColdAC
1275
Wearer
Modify
RadiationAC
1425
Wearer
Modify
ChemicalAC
1200
Wearer
Modify
PoisonAC
1275
Wearer
Modify
MaxHealth
200
Wearer
Modify
BodyDevelopment
50
Wearer
Modify
ProjectileDamageModifier
25
Wearer
Modify
EnergyDamageModifier
25
Wearer
Modify
MeleeDamageModifier
25
Wearer
Modify
ChemicalDamageModifier
25
Wearer
Modify
RadiationDamageModifier
25
Wearer
Modify
ColdDamageModifier
25
Wearer
Modify
FireDamageModifier
25
Wearer
Modify
PoisonDamageModifier
25
Wearer
Modify
1hBlunt
30
Wearer
Modify
1hEdged
30
Wearer
Modify
Piercing
30
Wearer
Modify
2hBlunt
30
Wearer
Modify
2hEdged
30
Wearer
Modify
MeleeEnergy
30
Wearer
Modify
MartialArts
30
Wearer
Modify
Brawl
30
Wearer
Modify
Dimach
30
Wearer
Modify
Riposte
30
Wearer
Modify
Parry
30
Wearer
Modify
SneakAttack
30
Wearer
Modify
FastAttack
30
Wearer
Modify
MultiMelee
30
Wearer
Modify
AddAllDef
15