Engineer's Nano List

Engineer pet aura
ql
ncu
lvl
mm
bm
pm
mc
ts
si
This nano program surrounds the engineers targeted pet with a pulsing field of nanobots. Every 30 seconds, this field will pulse out from the pet and attempt to harm all nearby enemies. The nanobot field then returns to the pet, to reform for the next pulse. This particular field will, if successful, lower the runspeed of the affected enemies by 1000 points. While active on the pet, this field will also enhance the attack rating of the pet by 100 points, making it more likely to hit its target.
199
40
194
1043
1043
This nano program surrounds the engineers targeted pet with a pulsing field of nanobots. Every 30 seconds, this field will pulse out from the pet and attempt to harm all nearby enemies. The nanobot field then returns to the pet, to reform for the next pulse. This particular field will, if successful, lower the runspeed of the affected enemies by 800 points. While active on the pet, this field will also enhance the attack rating of the pet by 60 points, making it more likely to hit its target.
166
33
164
930
930
This nano program surrounds the engineers targeted pet with a pulsing field of nanobots. Every 30 seconds, this field will pulse out from the pet and attempt to harm all nearby enemies. The nanobot field then returns to the pet, to reform for the next pulse. This particular field will, if successful, lower the runspeed of the affected enemies by 650 points. While active on the pet, this field will also enhance the attack rating of the pet by 45 points, making it more likely to hit its target.
132
26
124
829
829
This nano program surrounds the engineers targeted pet with a pulsing field of nanobots. Every 30 seconds, this field will pulse out from the pet and attempt to harm all nearby enemies. The nanobot field then returns to the pet, to reform for the next pulse. This particular field will, if successful, lower the runspeed of the affected enemies by 450 points. While active on the pet, this field will also enhance the attack rating of the pet by 30 points, making it more likely to hit its target.
97
19
74
601
601
This nano program surrounds the engineers targeted pet with a pulsing field of nanobots. Every 30 seconds, this field will pulse out from the pet and attempt to harm all nearby enemies. The nanobot field then returns to the pet, to reform for the next pulse. This particular field will, if successful, lower the runspeed of the affected enemies by 200 points. While active on the pet, this field will also enhance the attack rating of the pet by 15 points, making it more likely to hit its target.
60
12
49
364
364
Healing nanos
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Nanobots make repairs on your android, healing 1,496-2,639 points of damage.
192
62
836
925
925
Nanobots make repairs on your android, healing 1,285-2,267 points of damage.
179
55
760
841
841
Nanobots make repairs on your android, healing 1,063-1,875 points of damage.
156
48
665
737
737
Nanobots make repairs on your android, healing 800-1,411 points of damage.
120
37
517
571
571
Nanobots make repairs on your android, healing 576-992 points of damage.
84
26
359
405
405
Nanobots make repairs on your android, healing 398-611 points of damage.
50
16
220
245
245
Nanobots make repairs on your android, healing 243-412 points of damage.
34
11
146
170
170
Nanobots make repairs on your android, healing 120-199 points of damage.
14
5
69
83
83
MP pet init buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
A previously-secret nano-formula passed down from generation to generation within the Sakkamoto family designed to work as a nano-based lubrication solution similar to high-grade mechanics grease. An unfortunate security leak in the Omni-Tek datacenter, however, lead to the scripting codes being spread across the grid. Due to the insane algorhythms included in the formulas code, though, almost no one was able to make use of the programs abilities - Those crazy enough to attempt running it often ended up with their robots having melted stubs for limbs due to friction issues. The ICC, however, found that running the nano-formula through their specially-designed nanodecks ended up recompiling the program perfectly, with no ill effects to the robotic constructs. Things the robot is pointed at, however, suffer some very ill effects indeed.Increases the initiatives of the engineers robot by 240 points.
215
1
2146
2146
NPC damage boost buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 446 points, and the defensive rating by 88 points. It also provides the pet with an innate 11% resistance to normal snare and root nano programs.
200
20
194
1046
1046
1046
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 417 points, and the defensive rating by 79 points. It also provides the pet with an innate 8% resistance to normal snare and root nano programs.
193
19
184
1025
1025
1025
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 374 points, and the defensive rating by 68 points. It also provides the pet with an innate 5% resistance to normal snare and root nano programs.
174
17
164
962
962
962
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 338 points, and the defensive rating by 58 points. It also provides the pet with an innate 3% resistance to normal snare and root nano programs.
158
16
154
902
902
902
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 291 points, and the defensive rating by 50 points. It also provides the pet with an innate 2% resistance to normal snare and root nano programs.
136
14
134
840
840
840
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 250 points, and the defensive rating by 43 points. It also provides the pet with an innate 1% resistance to normal snare and root nano programs.
117
12
99
747
747
747
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 205 points, and the defensive rating by 36 points.
96
10
74
593
593
593
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 165 points, and the defensive rating by 28 points.
77
8
74
478
478
478
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 120 points, and the defensive rating by 21 points.
56
6
49
334
334
334
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 79 points, and the defensive rating by 14 points.
37
4
24
223
223
223
Augments the combat abilities of the engineers pet. This will increase the attack rating of the pet by 32 points, and the defensive rating by 6 points.
15
2
101
101
101
Other
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Augments the combat abilities of the Engineers robot to improve its defensive abilities and protect against hacking of the robots control systems.
200
20
200
1300
1300
1300
Augments the combat abilities of the Engineers robot to improve its defensive abilities and protect against hacking of the robots control systems.
200
20
214
1500
1500
1500
Augments the combat abilities of the Engineers robot to improve its defensive abilities and protect against hacking of the robots control systems. This version also provides some extra basic shielding to the robot.
200
20
214
1900
1900
1900
Protection nanos
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Temporarily enhances the engineers combat pet. It provides the pet with a damage shield, a small damage increase, and an increase to attack skill.
215
56
1964
2045
The engineer is able to set up an energized shield around their pet that provides the pet with a 65% innate resistance to all normal Snare and Root nanos. This is in addition to the normal nano resist check. The nano resist of the pet is also increased by 200 points while this program is running.
193
24
184
1024
1024
Temporarily enhances the engineers combat pet. It provides the pet with a damage shield, a small damage increase, and an increase to attack skill.
192
48
184
1022
1022
Damage shields
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Surrounds the target with a burning field of plasma that inflicts a moderate amount of damage each time it is hit. It has an added benefit of increasing the Energy AC of the target.
185
57
858
858
Surrounds the target with a field of small spikes that inflict a moderate amount of damage each time they are hit. It has the added benefit of increasing the Melee AC of the target.
175
54
815
815
Surrounds the target with a field of controlled energy that inflicts a moderate amount of damage each time it is hit. It has the additional benefit of increasing the Radiation AC of the target.
165
51
762
762
Surrounds the target with a field of chaotic energy that inflicts a moderate amount of damage each time it is hit. It has the added benefit of increasing the Energy AC of the target.
159
49
729
729
Surrounds the target with a field of small spikes that inflict a small amount of damage each time it is hit. It has the added benefit of increasing the Melee AC of the target.
149
46
693
693
Surrounds the target in a field of energy that inflicts a small amount of damage each time it is hit. It has the added benefit of increasing the Energy AC of the target.
113
35
531
531
Surrounds the target with a field of small spikes that inflict a small amount of damage each time they are hit. It has the added benefit of increasing the Melee AC of the target.
93
29
434
434
Surrounds the target with a field of energy that inflicts a small amount of damage each time it is hit. It has the additional benefit of increasing the Energy AC of the target.
76
24
363
363
Surrounds the target with a field of small spikes that inflict a small amount of damage each time they are hit. It has the additional benefit of increasing the Melee AC of the target.
53
17
251
251
Surrounds the target with a field of controlled energy that inflicts a small amount of damage each time it is hit. It has the additional benefit of increasing the Radiation AC of the target.
37
41
620
620
Surrounds the target with a field of controlled energy that inflicts a small amount of damage each time it is hit. It has the additional benefit of increasing the Radiation AC of the target.
37
12
186
186
Surrounds the target in a field of energy that inflicts a small amount of damage to any that come into contact with it. It has the added benefit of increasing the Energy AC of the target.
24
8
113
113
Surrounds the target with a field of small spikes that inflict a small amount of damage when it is hit. It has the added benefit of increasing the Melee AC of the target.
7
3
40
40
Reflect shields
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Surrounds the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker.
179
55
823
823
Surrounds the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker.
159
43
644
644
Surrounds the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker.
159
49
735
735
Surrounds the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker.
96
30
447
447
Surrounds the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker.
66
21
310
310
Surrounds the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker.
30
10
147
147
AC buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases all the ACs of the target by 5000 points.
220
55
219
2050
2045
Increases all the ACs of the target by 3500 points.
210
53
209
1600
1598
Increases all the ACs of the target by 2500 points.
201
50
200
1195
1195
Creates a force field around the target which increases all ACs by 690 points.
189
58
864
864
Encases the target in an almost impenetrable field, which increases all ACs by 720 points.
189
58
873
873
Increases all the ACs of the target by 590 points.
189
52
774
774
Increases all the ACs of the target by 672 points.
185
57
849
849
Increases all the ACs of the target by 1500 points.
185
46
184
1102
1102
Increases all the ACs of the target by 652 points.
179
55
832
832
Increases all the ACs of the target by 617 points.
172
53
798
798
Increases all the ACs of the target by 566 points.
162
50
753
753
Increases all the ACs of the target by 545 points.
159
49
741
741
Increases all the ACs of the target by 517 points.
156
48
725
725
Increases all the ACs of the target by 472 points.
149
46
697
697
Increases all the ACs of the target by 440 points.
146
45
675
675
Increases all the ACs of the target by 418 points.
139
43
638
638
Increases all the ACs of the target by 389 points.
126
39
589
589
Increases all the ACs of the target by 364 points.
119
37
549
549
Increases all the ACs of the target by 343 points.
109
34
512
512
Increases all the ACs of the target by 322 points.
103
32
473
473
Increases all the ACs of the target by 301 points.
96
30
443
443
Increases all the ACs of the target by 273 points.
86
27
409
409
Increases all the ACs of the target by 206 points.
63
20
303
303
Increases all ACs of the target by 252 points.
57
26
385
385
Increases all the ACs of the target by 189 points.
57
18
270
270
Increases all the ACs of the target by 231 points.
50
23
349
349
Increases all the ACs of the target by 168 points.
50
16
236
236
Increases all the ACs of the target by 147 points.
43
14
210
210
Increases all the ACs of the target by 122 points.
37
12
182
182
Increases all the ACs of the target by 105 points.
33
11
162
162
Increases all the ACs of the target by 85 points.
27
9
132
132
Increases all ACs of the target by 66 points.
20
7
103
103
Increases all ACs of the target by 46 points.
14
5
73
73
Increases all ACs of the target by 33 points.
7
3
51
51
Increases all ACs of the target by 23 points.
4
2
35
35
Increases all ACs by 13 points each.
1
1
18
18
Engineer protection aura
ql
ncu
lvl
mm
bm
pm
mc
ts
si
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases all effects from damage shields by 38 points.
189
58
864
864
864
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases all ACs by 627 points.
189
58
870
870
870
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases the damage returned by reflection shielding by 61 points.
186
57
855
855
855
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases damage by 25 points per shot.
176
54
810
810
810
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases all ACs by 500 points.
163
50
746
746
746
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases the damage returned by reflection shielding by 44 points.
159
49
731
731
731
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases all effects from damage shields by 25 points.
153
47
705
705
705
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases all ACs by 399 points.
146
45
677
677
677
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases the damage returned by reflection shielding by 30 points.
116
36
537
537
537
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases all ACs by 280 points.
97
30
455
455
455
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases the efficiency of damage shields by 14 points.
93
29
430
430
430
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases the damage returned by reflection shielding by 23 points.
90
28
417
417
417
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases damage by 14 points per shot.
80
25
381
381
381
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases all ACs by 198 points.
70
22
329
329
329
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and enhance all nearby friendly targets. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily increases all ACs by 101 points.
34
11
170
170
170
Engineer offensive aura
ql
ncu
lvl
mm
bm
pm
mc
ts
si
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily decreases all reflection shield ACs by 48 points.
189
58
873
873
873
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily decreases the effectiveness of all damage shields by 61 points..
182
56
838
838
838
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field blinds nearby enemies, making it very difficult for them to hit their targets.
166
51
782
710
782
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily decreases all reflection shield ACs by 36 points.
156
48
723
723
723
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily decreases the effectiveness of all damage shields by 44 points..
153
47
712
712
712
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field blinds nearby enemies, making it very difficult for them to hit their targets.
149
46
701
629
701
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field blinds nearby enemies, making it very difficult for them to hit their targets.
120
37
566
512
566
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily decreases the effectiveness of all damage shields by 28 points..
113
35
518
518
518
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily decreases all reflection shield ACs by 22 points.
107
33
493
493
493
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field blinds nearby enemies, making it very difficult for them to hit their targets.
83
26
393
344
393
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily decreases the effectiveness of all damage shields by 14 points.
57
18
264
264
264
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field blinds nearby enemies, making it very difficult for them to hit their targets.
41
13
206
183
206
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily decreases all reflection shield ACs by 15 points.
41
13
194
194
194
This nano formula surrounds the engineer with a pulsing field of nanobots. Every 20 seconds, this field will pulse out from the engineer and harm all nearby enemies. The nanobot field then returns to the engineer, to reform for the next pulse. This particular field temporarily decreases the effectiveness of all damage shields by 4 points.
17
6
93
93
93
Engineer pet snare and root resistance
ql
ncu
lvl
mm
bm
pm
mc
ts
si
The engineer is able to set up an energized shield around their pet that provides the pet with a 53% innate resistance to all normal Snare and Root nanos. This is in addition to the normal nano resist check. The nano resist of the pet is also increased by 100 points while this program is running.
149
18
144
878
878
The engineer is able to set up an energized shield around their pet that provides the pet with a 41% innate resistance to all normal Snare and Root nanos. This is in addition to the normal nano resist check. The nano resist of the pet is also increased by 50 points while this program is running.
118
15
99
754
754
The engineer is able to set up an energized shield around their pet that provides the pet with a 32% innate resistance to all normal Snare and Root nanos. This is in addition to the normal nano resist check. The nano resist of the pet is also increased by 25 points while this program is running.
84
11
74
513
513
The engineer is able to set up an energized shield around their pet that provides the pet with a 25% innate resistance to all normal Snare and Root nanos. This is in addition to the normal nano resist check. The nano resist of the pet is also increased by 10 points while this program is running.
52
7
49
304
304
Engineer regenerating special attack shield
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Creates a powerful, yet specialised force field around the engineer. This field will remain dormant until the engineer is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the engineer is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 7 special attacks before being rendered useless. The power of the field will automatically be refreshed every 30 seconds.
218
27
217
1956
1951
Creates a powerful, yet specialised force field around all the people in the engineers team. This field will remain dormant until the person is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the person is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 3 special attacks before being rendered useless.
196
22
194
1034
1034
Creates a powerful, yet specialised force field around the engineer. This field will remain dormant until the engineer is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the engineer is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 5 special attacks before being rendered useless. The power of the field will automatically be refreshed every 50 seconds.
196
25
194
1137
1137
Creates a powerful, yet specialised force field around the engineer. This field will remain dormant until the engineer is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the engineer is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 6 special attacks before being rendered useless.
193
24
184
1024
1024
Creates a powerful, yet specialised force field around the engineer. This field will remain dormant until the engineer is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the engineer is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 6 special attacks before being rendered useless.
181
40
174
990
990
Creates a powerful, yet specialised force field around all the people in the engineers team. This field will remain dormant until the person is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the person is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 2 special attacks before being rendered useless.
141
16
134
855
855
Creates a powerful, yet specialised force field around the engineer. This field will remain dormant until the engineer is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the engineer is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 4 special attacks before being rendered useless.
133
17
124
832
832
Creates a powerful, yet specialised force field around the engineer. This field will remain dormant until the engineer is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the engineer is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 3 special attacks before being rendered useless. The power of the field will automatically be refreshed every 60 seconds.
128
16
124
896
896
Creates a powerful, yet specialised force field around the engineer. This field will remain dormant until the engineer is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the engineer is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 4 special attacks before being rendered useless.
107
24
99
673
673
Creates a powerful, yet specialised force field around all the people in the engineers team. This field will remain dormant until the person is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the person is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 1 special attack before being rendered useless.
93
9
74
569
569
Creates a powerful, yet specialised force field around the engineer. This field will remain dormant until the engineer is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the engineer is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 2 special attacks before being rendered useless.
83
10
74
508
508
Creates a powerful, yet specialised force field around the engineer. This field will remain dormant until the engineer is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the engineer is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 2 special attacks before being rendered useless.
72
16
49
452
452
Reflection auras
ql
ncu
lvl
mm
bm
pm
mc
ts
si
This shield surrounds the engineers combat pet with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the engineers combat pet. Some of this damage is deflected back onto the attacker.
215
46
2146
2146
The strange lands of the Shadowlands interfered with the operation of the normal reflection shields, leading to the development of the Empowered shields. These shields surround the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker. Every 2 minutes the reflection shields are refreshed on the engineers team.
185
46
184
1102
1102
The strange lands of the Shadowlands interfered with the operation of the normal reflection shields, leading to the development of the Empowered shields. These shields surround the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker. Every 2 minutes the reflection shields are refreshed on the engineers team.
154
39
144
980
980
The strange lands of the Shadowlands interfered with the operation of the normal reflection shields, leading to the development of the Empowered shields. These shields surround the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker. Every 2 minutes the reflection shields are refreshed on the engineers team.
122
31
99
861
861
The strange lands of the Shadowlands interfered with the operation of the normal reflection shields, leading to the development of the Empowered shields. These shields surround the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker. Every 2 minutes the reflection shields are refreshed on the engineers team.
89
22
74
595
595
The strange lands of the Shadowlands interfered with the operation of the normal reflection shields, leading to the development of the Empowered shields. These shields surround the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker. Every 2 minutes the reflection shields are refreshed on the engineers team.
62
16
49
416
416
The strange lands of the Shadowlands interfered with the operation of the normal reflection shields, leading to the development of the Empowered shields. These shields surround the target with a defensive barrier that deflects a portion of all damage being dealt by the attacker away from the target. Some of this damage is deflected back onto the attacker. Every 2 minutes the reflection shields are refreshed on the engineers team.
28
7
24
193
193
Engineer regenerating special attack team-shield
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Creates a powerful, yet specialised force field around all the people in the engineers team. This field will remain dormant until the person is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the person is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 7 special attacks before being rendered useless. The field around the members in the team will be refreshed every minute.
215
31
2146
2146
Creates a powerful, yet specialised force field around all the people in the engineers team. This field will remain dormant until the person is attacked by a special attack, such as Burst or Full Auto. When such an attack upon the person is made, the field comes instantly to life and fully absorbs the effects of that attack. This shield can absorb 3 special attacks before being rendered useless. The field around the members in the team will be refreshed every minute.
212
24
211
1687
1684
Psionic nanos
ql
ncu
lvl
mm
bm
pm
mc
ts
si
This nano formula will reduce the burst, ranged initiative, and submachine gun skills of a Fixer.
175
175
799
799
Multiple initiative buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the distance weapon initiative of the target by 114 points.
129
40
593
593
Increases the distance weapon initiative of the target by 52 points.
40
13
199
199
Increases the distance weapon initiative of the target by 12 points.
1
1
4
4
Electrical engineering buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the Electrical Engineering, Mechanical Engineering, Field Quantum Physics, Weapon Smithing, Pharmaceuticals, and Chemistry skills of the engineer by 200 points.
215
55
1033
1033
Increases the Electrical Engineering skill of the target with 125 points
129
32
129
817
817
Increases the Electrical Engineering skill of the target with 80 points
76
19
74
468
468
Quantum physics buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the Field Quantum Physics skill of the target with 125 points
131
33
129
825
825
Increases the Field Quantum Physics skill of the target with 80 points
79
20
79
488
488
Mechanical engineering buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the Mechanical Engineering skill of the target with 80 points
135
34
134
838
838
Increases the Mechanical Engineering skill of the target with 80 points
82
21
79
507
507
Pharmaceuticals buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the Pharmaceuticals skill of the target with 125 points
137
34
134
844
844
Increases the Pharmaceuticals skill of the target with 80 points
85
21
84
526
526
Weapon smithing buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the Weapon Smithing skill of the target with 125 points
140
35
139
854
854
Increases the Weapon Smithing skill of the target with 80 points
88
22
89
545
545
Chemistry and pharma tech buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the Chemistry and Pharmaceutical skills of the target by 62 points.
53
17
256
256
Breaking and entry buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the Breaking and Entry skill of the target by 32 points.
20
7
103
103
Grenade and pistol buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the Grenade and Pistol skills of the target by 120 points each.
139
43
647
647
Trap disarming buffs
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Increases the Disarm Trap skill of the target by 79 points.
73
23
349
349
Engineer pet summons
ql
ncu
lvl
mm
bm
pm
mc
ts
si
The nanobots create the shell of a new prototype of a robot for the Engineer.
220
55
219
2045
2040
The nanobots create the shell of a new prototype of a robot for the Engineer.
219
55
218
2000
1996
The nanobots create the shell of a new prototype of a robot for the Engineer.
217
54
216
1911
1906
The nanobots create the shell of a new prototype of a robot for the Engineer.
215
54
214
1821
1818
The nanobots create the shell of a new prototype of a robot for the Engineer.
213
53
212
1732
1728
The nanobots create the shell of a new prototype of a robot for the Engineer.
211
53
210
1642
1640
The nanobots create the shell of a new prototype of a robot for the Engineer.
209
52
208
1553
1550
The nanobots create the shell of a new prototype of a robot for the Engineer.
207
52
206
1463
1462
The nanobots create the shell of a new prototype of a robot for the Engineer.
205
51
204
1374
1372
The nanobots create the shell of a new prototype of a robot for the Engineer.
203
51
202
1284
1284
The nanobots create the shell of a new prototype of a robot for the Engineer.
201
50
200
1195
1194
The nanobots create the shell of an early prototype of the Slayerdroid-series robot for the Engineer.
189
58
873
873
The nanobots create the shell of an early prototype of the Slayerdroid-series robot for the Engineer.
189
58
867
867
The nanobots create the shell of an early prototype of the Slayerdroid-series robot for the Engineer.
185
57
852
852
The nanobots create the shell of an early prototype of the Slayerdroid-series robot for the Engineer.
185
57
861
861
The nanobots create the shell of an old Wardroid-series robot for the Engineer.
182
56
835
835
The nanobots create the shell of an old Wardroid-series robot for the Engineer.
182
56
844
844
The nanobots create the shell of a new prototype of a robot for the Engineer.
180
45
174
1086
1086
The nanobots create the shell of an old Wardroid-series robot for the Engineer.
179
55
826
826
The nanobots create the shell of an advanced fighting robot for the Engineer.
175
54
809
809
The nanobots create the shell of an advanced fighting robot.
175
54
818
818
The nanobots create the shell of an advanced fighting robot for the Engineer.
172
53
800
800
The nanobots create the shell of an advanced fighting robot for the Engineer.
169
52
782
782
The nanobots create the shell of an advanced fighting robot for the Engineer.
169
51
773
773
The nanobots create the shell of an advanced fighting robot for the Engineer.
169
52
791
791
The nanobots create the shell of an advanced fighting machine for the Engineer.
165
51
764
764
The nanobots create the shell of an advanced fighting robot for the Engineer.
162
50
746
746
The nanobots create the shell of an advanced fighting robot for the Engineer.
162
50
755
755
The nanobots create the shell of an advanced fighting robot for the Engineer.
159
49
737
737
The nanobots create the shell of an advanced fighting robot for the Engineer.
159
49
728
728
The nanobots create the shell of a basic fighting robot for the Engineer.
156
48
701
701
The nanobots create the shell of a basic fighting robot for the Engineer.
156
48
710
710
The nanobots create the shell of an advanced fighting robot for the Engineer.
156
48
719
719
The nanobots create the shell of a basic fighting robot for the Engineer.
152
47
691
691
The nanobots create the shell of a basic fighting robot for the Engineer.
152
47
679
679
The nanobots create the shell of a basic fighting robot for the Engineer.
149
46
667
667
The nanobots create the shell of a basic fighting robot for the Engineer.
149
46
655
655
The nanobots create the shell of a basic fighting robot for the Engineer.
146
45
631
631
The nanobots create the shell of a basic fighting robot for the Engineer.
146
45
643
643
The nanobots create the shell of a basic fighting robot for the Engineer.
139
43
619
619
The nanobots create the shell of a basic fighting robot for the Engineer.
136
42
607
607
The nanobots create the shell of a basic fighting robot for the Engineer.
132
41
595
595
The nanobots create the shell of a basic fighting robot for the Engineer.
129
40
583
583
The nanobots create the shell of a highly advanced robot for the Engineer.
123
38
568
568
The nanobots create the shell of a highly advanced robot for the Engineer.
119
37
553
553
The nanobots create the shell of a highly advanced robot for the Engineer.
116
36
538
538
The nanobots create the shell of a highly advanced robot for the Engineer.
113
35
523
523
The nanobots create the shell of a highly advanced robot for the Engineer.
113
34
508
508
The nanobots create the shell of a highly advanced robot for the Engineer.
103
32
493
493
The nanobots create the shell of a new prototype of a robot for the Engineer.
100
25
99
687
687
The nanobots create the shell of a highly advanced robot for the Engineer.
99
31
478
478
The nanobots create the shell of a highly advanced robot for the Engineer.
96
30
463
463
The nanobots create the shell of a highly advanced robot for the Engineer.
93
29
448
448
The nanobots create the shell of a highly advanced robot for the Engineer.
90
28
433
433
The nanobots create the shell of a highly advanced robot for the Engineer.
90
28
418
418
The nanobots create the shell of an advanced robot for the Engineer.
86
27
403
403
The nanobots create the shell of an advanced robot for the Engineer.
83
26
385
385
The nanobots create the shell of an advanced robot for the Engineer.
80
25
367
367
The nanobots create the shell of an advanced robot for the Engineer.
76
24
349
349
The nanobots create the shell of an advanced robot for the Engineer.
76
22
331
331
The nanobots create the shell of an advanded robot for the Engineer.
66
21
313
313
The nanobots create the shell of an advanced robot for the Engineer.
63
20
295
295
The nanobots create the shell of an advanced robot for the Engineer.
57
18
277
277
The nanobots create the shell of an advanced robot for the Engineer.
53
17
261
261
The nanobots create the shell of an advanced robot for the Engineer.
50
16
245
245
The robots create the shell of an advanced robot for the Engineer.
47
15
229
229
The nanobots create the shell of a robot for the Engineer.
43
14
214
214
The nanobots create the shell of a robot for the Engineer.
40
13
190
190
The nanobots create the shell of a robot for the Engineer.
37
12
178
178
The nanobots create the shell of a robot for the Engineer.
37
11
166
166
The nanobots create the shell of a robot for the Engineer.
30
10
153
153
The nanobots create the shell of a robot for the Engineer.
27
9
138
138
The nanobots create the shell of a robot for the Engineer.
24
8
128
128
The nanobots create the shell of a robot for the Engineer.
24
8
118
118
The nanobots create the shell of a robot for the Engineer.
20
7
108
108
The nanobots create the shell of a robot for the Engineer.
20
7
98
98
The nanobots create the shell of a basic robot for the Engineer.
17
6
88
88
The nanobots create the shell of a basic robot for the Engineer.
14
5
78
78
The nanobots create the shell of a basic robot for the Engineer.
14
5
68
68
The nanobots create the shell of a basic robot for the Engineer.
10
4
57
57
The nanobots create the shell of a basic robot for the Engineer.
7
3
39
39
The nanobots create the shell of a basic robot for the Engineer.
4
2
25
25
The nanobots create the shell of a basic robot for the Engineer.
4
2
18
18
The nanobots create the shell of a basic robot for the Engineer.
4
2
32
32
The nanobots create the shell of a basic robot for the Engineer.
1
1
4
4
The nanobots create the shell of a basic robot for the Engineer.
1
1
11
11
The nanobots create the shell of a basic robot for the Engineer.
1
3
46
46
The nanobots create the shell of a jamming tower for the Engineer.
1
1
19
19
The nanobots create the shell of a robot for the Engineer.
13
202
202
Space nanos
ql
ncu
lvl
mm
bm
pm
mc
ts
si
You call for your pets attention. This will cause any Snare, Root, or Calm nano programs affecting that pet to be reduced in duration by 3600 seconds. Your call is so intense that you catch the attention of other pets as well.
215
55
214
1399
1399
You call for your pets attention. This will cause any Charm nano programs affecting that pet to be reduced in duration by 3600 seconds.
215
55
214
1399
1399
The engineer is able to send a pulse of energy into the shell casing of the targetted pet. This will cause any Snare or Root nano programs affecting that pet to be reduced in duration by 1393 seconds. It has the secondary effect of healing a small amount of damage the pet may have previously sustained.
214
54
213
1776
1773
The engineer is able to send a pulse of energy into the shell casing of the targetted pet. This will cause any Snare or Root nano programs affecting that pet to be reduced in duration by 1387 seconds. It has the secondary effect of healing a small amount of damage the pet may have previously sustained.
197
49
194
1037
1037
The engineer is able to send a pulse of energy into the shell casing of the targetted pet. This will cause any Snare or Root nano programs affecting that pet to be reduced in duration by 1103 seconds. It has the secondary effect of healing a small amount of damage the pet may have previously sustained.
190
48
184
1118
1118
Transfers the caster into the shell of a slayerdroid, enhancing all ACs and martial arts skill.
185
57
855
855
The engineer is able to send a pulse of energy into the shell casing of the targetted pet. This will cause any Snare or Root nano programs affecting that pet to be reduced in duration by 1084 seconds.
154
39
144
891
891
The engineer is able to send a pulse of energy into the shell casing of the targetted pet. This will cause any Snare or Root nano programs affecting that pet to be reduced in duration by 711 seconds.
102
26
99
636
636
The engineer is able to send a pulse of energy into the shell casing of the targetted pet. This will cause any Snare or Root nano programs affecting that pet to be reduced in duration by 896 seconds.
102
32
124
815
815
You call for your pets attention. This will cause any Snare, Root, or Calm nano programs affecting that pet to be reduced in duration by 3600 seconds.
100
22
99
769
769
You call for your pets attention. This will cause any Charm nano programs affecting that pet to be reduced in duration by 3600 seconds.
100
22
99
769
769
The engineer is able to send a pulse of energy into the shell casing of the targetted pet. This will cause any Snare or Root nano programs affecting that pet to be reduced in duration by 583 seconds.
76
19
74
473
473
Because it is not always wise to travel with a pet that has an active Intrusive Aura running, this nano program will allow the engineer to remove the Intrusive Aura buff currently running on the pet.
60
1
49
364
364
The engineer is able to send a pulse of energy into the shell casing of the targetted pet. This will cause any Snare or Root nano programs affecting that pet to be reduced in duration by 292 seconds.
14
4
95
95
The engineer is able to send a pulse of energy into the shell casing of the targetted pet. This will cause any Snare or Root nano programs affecting that pet to be reduced in duration by 414 seconds.
14
10
24
238
238
This does nothing.
13
202
202
This does nothing.
43
644
644
Damage boost
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Nanites enter the Engineers body via pores, burrowing down into the muscle tissue of the arms and hands. While this sounds rather painful (and, truthfully, is a hair uncomfortable for a bit), the nanobots enable the tendons and muscles to contract/expand faster, increasing movement and momentum.Enhances the damage output of the character, increasing damage by 35 points, alongside increasing distance weapon initiative by 205 points.
183
59
911
911
Enhances the damage output of the character, increasing damage by 20 points.
149
46
683
683
Increases the amount of damage inflicted by the target when using energy-based attacks by 16 points.
99
31
460
460
Increases the damage inflicted by energy-based attacks by 8 points.
37
12
174
174
Increases the projectile damage inflicted by the target by 5 points per shot.
10
4
63
63
Beacon warp nanos
ql
ncu
lvl
mm
bm
pm
mc
ts
si
The body of the engineer becomes a living beacon that can be to warp other players to the location of the engineer. Setting up a connection with dozens of the micro-sats that populate the atmosphere of Rubi-Ka, the engineer uses this satellite feed to determine the exact locations of the people to be warped. A momentary warp in the fabric of space is created, and those people are instantaneously transported to the location of the engineer.This transports everyone in your team to your present location.
159
49
742
742
742
The body of the engineer becomes a living beacon that can be to warp other players to the location of the engineer. Setting up a connection with one of the micro-sats that populate the atmosphere of Rubi-Ka, the engineer uses this satellite feed to determine the exact location of the person to be warped. A momentary warp in the fabric of space is created, and that person is instantaneously transported to the location of the engineer.You may only summon people in your team.
90
28
421
421
421
Anchor and recall nanos
ql
ncu
lvl
mm
bm
pm
mc
ts
si
This nano allows the engineer to anchor everyone in the team to the current locations in a Shadowlands playfield. The other members of the team must be close to the engineer when the anchor is being established to be affected.The purpose of these anchor points is to allow a dead team member to be recalled back to this location using a different nano program. The player will have to be in Shadowlands for this to work.
190
48
189
1117
1117
This nano allows the engineer to recall a previously anchored member of the team to the anchor point. To be able to do this, the engineer must be close to that anchor point. This recall will fail if the team has been recreated, or the player has been anchor to a different location.You can only recall members of your team. The player will have to be in Shadowlands for this to work.
190
48
184
1118
1118
This nano allows the engineer to anchor everyone in the team to the current locations in a Shadowlands playfield. The other members of the team must be close to the engineer when the anchor is being established to be affected.The purpose of these anchor points is to allow a dead team member to be recalled back to this location using a different nano program.Establishing these anchor points is very stressful, and will consume all of your nano points. The player will have to be in Shadowlands for this to work.
80
20
74
542
542
This nano allows the engineer to recall a previously anchored member of the team to the anchor point. To be able to do this, the engineer must be close to that anchor point. This recall will fail if the team has been recreated, or the player has been anchor to a different location.Initiating this recall is very stressful, and will consume all of your nano points.You can only recall members of your team. The player will have to be in Shadowlands for this to work.
80
20
79
542
542
Other
ql
ncu
lvl
mm
bm
pm
mc
ts
si
This nano program will reduce the size of the largest engineer robots. Most robots will not be affected.
125
1
572
572
This nano program will reduce the size of the largest engineer robots. Most robots will not be affected.
125
1
572
572
ql
ncu
lvl
mm
bm
pm
mc
ts
si
Blocks the Gravity Shift action.
1
Does what it says on the tin.
2